Patch Issues

Home Forums OWL Patches Patch Issues

Tagged: 

This topic contains 0 replies, has 1 voice, and was last updated by  jg1331 10 months, 1 week ago.

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #2643

    jg1331
    Participant

    tl;dr: are my patches using more cpu than they should be because of my lack of programming knowledge?

    So, im working a patch to do kind of a bootleg rotary effect with vibrato

    This is my first try, it runs fine in pure data, compiles and runs fine in the browser but it uses 150% cpu and sounds like ass on the actual pedal.
    https://www.dropbox.com/s/b6oixralllxbk4a/rotary.pd?dl=0

    Is it something that i did wrong or some better way to achieve the same effect using less cpu?
    Ideally there’d be some way to make this work but i just moved on to doing the same patch but without the vibrato basically. It works and runs fine…. cpu usage 80%

    https://www.dropbox.com/s/zfq6brfbdahabn7/rotary6b.pd?dl=0

Viewing 1 post (of 1 total)

You must be logged in to reply to this topic.


Latest News

Links

Follow us on Twitter